By Scripty Arty Tales Studio

Story-driven adventures
written in ink.

Classic point-and-click adventures with a modern, deeper story — hand-crafted worlds, meaningful puzzles and characters you won't forget.

Follow the making of our first major adventure, The Secrets of The Lost Book, from the first sketch to release. Free to join.

Ink Games — story-driven adventures written in ink

The Trilogy

One larger story, three adventures

01

The Secrets of The Lost Book

Demo: second half of June 2027

Emily, a young student longing to escape everyday routine, sets off to Everspring — a remote town steeped in history, symbols and hidden passages.

02

Whispers of the Secret Passage

In planning

A seemingly peaceful village of wooden tree houses. Almost every home has one — and no one can explain their true purpose, only that they are tied to something old and still alive.

03

Guardians of the Ancient Mountain

In planning

Emily and Lucy arrive in a divided town beneath a mighty mountain, where the elders still speak of guardians who understood the bond between nature and human choices.

Our first major adventure

The Secrets of The Lost Book

A point-and-click adventure that puts story first. Three acts lead Emily — and you — through a mysterious town full of symbols, hidden passages and characters with double lives.

Deep & mysterious story

Uncover a tense story layer by layer. Secrets are not revealed all at once — they come together like a mosaic of twists, gentle emotional moments and darker truths buried in the past.

Classic point & click — with a modern soul

Explore hand-crafted environments, rummage through forgotten corners, combine items and unlock new paths — just like the legendary adventures that once inspired us.

Choices that matter

How you explore, what you notice and how you treat people in town shapes how deeply you understand Emily's journey. Some truths only reveal themselves to observant players.

Story-driven puzzles

Every puzzle is woven into the story itself. You don't just solve mechanics — you think like Emily, and the reward is always that unmistakable “aha!” moment.

An atmospheric world with its own pulse

A small town that hides more than it speaks. Local legends whisper, and light and shadow reveal connections others never see. A world that rewards curiosity.

Three acts, one mystery

The whole story is already written and structured into three acts with rising tension, carefully placed turning points and emotional climaxes.

Emily searching the town archives

Step into the story

Emily & the town of Everspring

Emily grew up among old books in her parents' bookstore. Her grandfather vanished while exploring the tunnels beneath a town — a mystery that never left her. When she arrives in Everspring, she doesn't yet know that this journey will change everything she believes about herself and her family.

Beneath Everspring's quiet streets simmer old grudges, forgotten secrets and passages that lead into the unknown. Every building, resident and object is a piece of a larger picture.

“Somewhere in the dust of old pages lies a truth waiting to be found.”

At a glance

A whole story, already written

The Secrets of The Lost Book is planned from the first scene to the last. Here is how big the adventure is: three acts, dozens of chapters and a town full of people, each with something to say.

3

Acts

37

Chapters

20+

Characters

30+

Locations

9

Story cutscenes

170+

Conversations

Act 1

The Beginning of Mystery

11 chapters · 5 cutscenes

Emily steps off the train in a quiet town and starts asking questions. She meets the people who live there, follows the first rumours about a forgotten shelter and finds the first riddle.

  1. 1Arriving at the Train StationEmily arrives in town and asks for directions to her hotel.
  2. 2Hotel Check-inBerta, the hotel owner, welcomes her and mentions a shelter nobody has ever found.
  3. 3Exploring the Old City CenterA mysterious fountain, a library and the Mayor's office hold the first clues.
  4. 4Meeting guestTwo hotel guests each ask Emily for a favour, and she learns what she can do with a few simple tools.
  5. 5Emily visits ChurchEmily asks priest Andrew whether the church archives know anything.
  6. 6Exploring the Trade CenterThe shopkeepers know more than they say, and a back room hides a secret.
  7. 7Exploring the main City CenterThe firehouse, the health center and the school all seem tied to the shelter.
  8. 8Back to the Main City CenterHelping at the school opens doors that were meant to stay closed.
  9. 9Exploring Old FarmsTwo farmers remember old promises made for the shelter.
  10. 10Discovery of the PriesthoodThe priest finds an old envelope with a riddle inside.
  11. 11Exploring the Railway StationAbandoned tracks lead somewhere they should not.

Act 2

The Greatest Discovery

16 chapters · 3 cutscenes

With a new friend at her side, Emily follows clues from the mill, the fishermen and the sawmill to the church. Piece by piece the hidden entrance to the shelter comes together.

  1. 1Old Mill TowerHelping the baker leads Emily to an old mill and a stubborn mechanism.
  2. 2Fishermen's hutEmily sneaks into a hut with a hidden cellar and hopes not to be caught.
  3. 3Meeting with LucyA curious young girl offers to share what she knows.
  4. 4Exploring the SawmillThe sawmill owner keeps old models of the shelter.
  5. 5Exploring the ButcheryA family secret is hidden in an old wall.
  6. 6Back at the SawmillA mysterious box waits behind the sawmill, just out of reach.
  7. 7Emily's prankA clever distraction gets Emily the fishing line she needs.
  8. 8Discovery at the SawmillThe box finally opens.
  9. 9What a discoveryA secret film archive hides a tape about the shelter.
  10. 10Henry offers a jobA broken video player must be fixed before the tape can play.
  11. 11The last piece of mysteryWhere do the abandoned railway tracks really end?
  12. 12Exploring Railway tracksFlowers, water and an old vase reveal the next clue.
  13. 13Finding a solution to the riddleThe church altar may be more than it seems.
  14. 14Exploring entrance to the shelterBehind the altar lies a guardroom full of old secrets.
  15. 15Secret conversation with LucyEmily shares her discovery, and a warning.
  16. 16Opening shelter doorsRust, oil and muscle against a very heavy door.

Act 3

Exploring the Forgotten

10 chapters · 1 cutscene

Inside the shelter, a whole forgotten world waits: a school, apartments, farms and fields. Emily and her friend must solve its puzzles and find a way out.

  1. 1Exploring the GeneratorEmily sets out to bring the shelter's power back.
  2. 2Mayor's threatNot everyone wants the shelter to stay open.
  3. 3Emily and Lucy Catch Together in The ShelterTrapped inside, the two friends search for another way out.
  4. 4Search for chess pieces in the cabinetA chessboard puzzle guards the way forward.
  5. 5Exploring the school pierA calm lake, a quiet pier and a dangerous lookout.
  6. 6Exploring Residential FacilityThe apartment building keeps secrets of its own.
  7. 7Exploring BarnA hidden hatch waits under the barn floor.
  8. 8Exploring FarmsA farm that still knows how to run itself.
  9. 9Exploring FieldsIrrigation, a deep well and a locked box.
  10. 10Exploring WarehouseThe last doors open.

You will meet Emily and more than twenty people in the town, explore over thirty places above and below ground, and follow a mystery that unfolds one chapter at a time.

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Ink Explorer

Ink Explorer

Ink Explorer

Ink Games is the home of story-driven, classic point-and-click adventures with a modern, deeper story — created by Scripty Arty Tales Studio.

Our first major adventure, The Secrets of The Lost Book, follows Emily, a young student drawn to Everspring — a remote town full of symbols, hidden passages and characters with double lives. Every puzzle makes sense inside the story, every dialogue reveals something, and every click is a choice.

WHAT'S INSIDE — FREE

Start Here: a warm welcome and a map of the community

The Secrets of The Lost Book: the game, the story of Emily and Everspring, and a gallery of concept art

Dev Blog: behind-the-scenes progress straight from development

The Trilogy: what comes next — Whispers of the Secret Passage and Guardians of the Ancient Mountain

Community chat for adventure-game fans

Join for free and follow the journey from the first sketch to release (demo in the second half of June 2027, PC/Windows).

Tier 1 - Ink Spark

Tier 1 - Ink Spark

Tier 1 - Ink Spark

Support the development of Ink Games and The Secrets of The Lost Book with a small monthly contribution of €5. Your support helps us keep building story-driven adventures — thank you for being part of the journey!

€5 / month

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Tier 2 - Ink Guardian

Tier 2 - Ink Guardian

Tier 2 - Ink Guardian

Support the development of Ink Games and The Secrets of The Lost Book with a monthly contribution of €10. Your support helps us keep building story-driven adventures — thank you for being part of the journey!

€10 / month

Support
Tier 3 - A Drop of Ink

Tier 3 - A Drop of Ink

Tier 3 - A Drop of Ink

Make a one-time contribution to the development of Ink Games and The Secrets of The Lost Book. The default amount is €10 — you can increase the quantity at checkout to give more (2 × €10 = €20, and so on). Thank you for helping us build story-driven adventures!

€10

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FAQ

Good to know.

Yes. Joining Ink Games on Whop costs nothing — no card, no trial, no catch. You get access to the community, dev updates, the gallery and the chat.

The studio behind it

Scripty Arty Tales Studio — Stories. Art. Transformation.

Scripty Arty Tales Studio uses storytelling as a tool of transformation. Adventure games are one of its paths — worlds where, through exploration, mystery and decisions, players subtly touch their own inner world.

Visit Scripty Arty Tales Studio